Bitmap Game Engine - Quick Start load in HTML expand and it automatically loads all the modules. Start with the Player Creator Module load up your sprites for your character and configure the movements.

๐ŸŽฎ Welcome to Bitmap Game Engine

A modular game development toolkit that runs entirely in your browser. Create platformer games with custom characters, enemies, and levels — then inscribe them permanently to Bitcoin!

๐Ÿš€ Getting Started

  1. Load Modules — Click any module card or use Module Manager (โš™๏ธ) to load the modules you need
  2. Create Player — Use the ๐Ÿฆธ Player Creator to design your playable character with sprites and animations
  3. Create Enemies — Use the ๐Ÿ‘พ Enemy Creator to build AI-controlled enemies with patrol/chase behaviors
  4. Build Levels — Use the ๐Ÿ—บ๏ธ Level Creator to design levels with platforms, coins, hazards, and enemies
  5. Test Levels — Use the โ–ถ๏ธ Level Player to test individual levels with full gameplay
  6. Combine & Export — Use the ๐Ÿ”— Level Combine to merge levels into a complete game
  7. Play Full Game — Use the ๐ŸŽฎ Game Player to play your complete multi-level game
  8. Inscribe to Bitcoin — Export and inscribe your game as an Ordinals inscription

๐Ÿ“ฆ Core Modules

ModulePurposeRequires
๐Ÿฆธ Player Creator Design playable character with sprites, physics, abilities None
๐Ÿ‘พ Enemy Creator Build AI enemies with patrol, chase, attack behaviors None
๐Ÿ—บ๏ธ Level Creator Design levels with platforms, assets, enemies, coins Player
โ–ถ๏ธ Level Player Test individual levels with collision and gameplay Level Creator
๐Ÿ”— Level Combine Merge multiple levels into one exportable game file Level Creator
๐ŸŽฎ Game Player Play full multi-level game with progression Player + Level
๐ŸŽฎ Full Game Creator All-in-one builder — create complete games in one interface None (standalone)

๐Ÿงฉ Additional Modules

  • ๐ŸŽจ Sprite Sheet Tools — Split sprite sheets into individual animation frames
  • โœ‚๏ธ Level Tile Tools — Split tilesets for level platforms and decorations
  • โœจ Game Effects — Sound effects and particle systems
  • ๐ŸŽต Audio Manager — Background music and ambient sounds
  • ๐ŸŽฌ Scenes — Title screens, menus, cutscenes
  • ๐Ÿ“ฆ Export — Download your game as a standalone HTML file
  • โšก FBX to Sprite — Standalone tool (separate file, not a module)

โ‚ฟ Bitcoin Integration

All modules can be loaded from Bitcoin Ordinals inscriptions. Click the โ‚ฟ button on any module card, paste an inscription ID, and the module loads automatically from the blockchain. Use "โ‚ฟ Export for Inscription" to prepare your game for inscribing.

8cbd103d4b40f5f4d71991d3f3299af2b4d8511070c883fbd1253d39eaa69bfei0

Leave a comment

Log in with itch.io to leave a comment.